Quote

Originally posted by Aprosenf:
**The reason that EVNEW can't work with rle8 resources is because there is simply no pallette data. The rle8 format doesn't include a pallette with the resources, and all pixel values stored internally are just indexes. From what I've found, none of the resources in all of the Nova data files contain any pallette data either, at least not on Windows. With no pallettes, all it can do is change the pallette indexes into meaningless RGB. I don't know how the Mac utility EnRLE works, so unless the Sutherlands would like to enlighten me, it's not likely that EVNEW will support rle8s.

**

I believe rlë8's call the Mac OS default system palette, which is why they are not used in windows. The system palette could easily be emulated in EVNEW, it only requires knowing the 256 colors.

Of course, I could be completely wrong...

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