After completely unsuccessfully trying to figure out the settings for creating each type of cloak outfit I've decided to seek out the great council of the Dev Corner. (Using NovaTools) I really can't figure out how to choose what features a cloak outfit uses. It was my guess that you just added together the numbers you wanted and it would produce the desired results. I wanted to use Visible on radar (0x02) and Fleet cloaks (0x1000) so in the field I put 1002. But this caused the cloak to drain both Shields and Energy. Upon looking at other cloak devices in the game I noticed that one of the cloaks starts with a 2 in the thousandths place, which seems to throw my whole understanding out the window since I can't see how it's possible to get to 2000 in the first place - course I obviously don't understand to begin with otherwise I would have figured it out. Other outfits (cloak scanner comes to mind) use the same setting system. I would of course like to be able to understand how this works so I can pick what features I want to use on particular outfits, so any insight into this would be helpful. I understand how binary data works (I think) but my very limited knowledge of it seems to be failing me at this point.
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I used to jog but the ice kept falling out of my glass.
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