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Originally posted by Legion:
**Ah, so the bank frames are intergrated into the basic turn sptites? That kinda makes the rendering process a little more tricky, since you can just spin the ship over 36 franes and click render...
Oh, and also, I was reading up on the ship making guide, and it says that you can import a quicktime file into photoshop and view each frame in a layer format. Any idea how id go about this?
thanks.
l e g i o n
**
Well, rendering all the frames at once is the quickest method, but you can render the straight frames, and the two banking sets separately (three renders), and then put them in Photoshop and reconstitute them there. It's supposed to be a vertical sprite, meaning that the straight is first, the left bank is directly below it, and the right bank is below that.
For Photoshop, I have no idea, but that doesn't mean that it can't be done. I could look in the manual, but I don't have the time right now.
Matrix
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