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Originally posted by blackhole:
Oh, and if you want landscapes, I suggest you try Mojoworld, looks far better than bryce.
The problem with Mojoworld is that it's highly specialized. Unlike Bryce, mojoworld can't do anything but landscapes. Besides, Bryce gives you more control over the landscapes you create then mojoworld does.
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Originally posted by Commander Arashi:
I've been reading up on Animation Master. It just seems so different from anything I've worked with.
Yea, it's different. A:M is patch based, which means it creates models out of mathematical formulas instead of polygons. This is very difficult to get used to, and requires more skill then polygon modelers (I've had A:M for four and a half months, and I'm still not 100% comfortable with the patch modeling system), but it pays off in the long run. Patch models are smoother then polygon models, and take up far less disk space and memory. Also, if you want to export your models, A:M can convert patch models to polygon meshes, in DXF format.
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(/mindless babble)