There I was, tuning up my old mecha designs in POV-Ray. I created a test file to make sure the components looked right before I assembled them into an asteroid-stomping mobile armor. When I rendered it, though, only one of the two components showed up in the image (the armor that fits around the head).
I chalked it up to a conflict with my iMac's system software, which was back at 9.0, and proceeded to download the 70-meg update files to step it up to 9.2.1. Part 5 of the 9.1 self-mounting image refused to come through, however, so I had to get everything as ONE FILE over my 56k modem line. :mad: :mad: :mad: That wasn't the end of it, though:
"You have Apple language kit files installed. Please update from the Mac OS CD."
Ka.dammit. I would have to sacrifice one of my favorite powers, the ability to type in Japanese. So be it; I removed the LK files and updated. From that point, 9.2.1 installed without a hitch. Afterwards, I revved up my trusty renderer and tried the test file again. It still didn't render correctly; I was beginning to panic. I caved and downloaded the POV-Ray 3.5 beta. One more try.....
The program calmly and happily went about rendering an image of the RSMW Lupus' head armor. The rest of the specification was nowhere to be seen.
And so, here I stand before you, forbidden to display an object consisting of both patch and finite solid objects. Woe is me.
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"My name is Ozy. Not 'NTi'....... OZY."