M-
While messing around with pilot files, I manually reset the seenIntroFlag (resType "OpiL", resID 129, I forget the offset.) to 0, but when the pilot file is loaded into EVO, it behaves as though the seenIntroScreen is set to 1.
Does the EVO engine assume that if you are loading a pilot file, you've seen the intro screen...regardless of the boolean state of the seenIntroFlag?
If this is so--and this probably belongs on the EVN board--can this behavior be changed in EVN? I suggest this because providing an altered pilot file along with a plugin would be very cool, but if the intro text doesn't scroll past when you enter the game, it is far less cool.
-STH
------------------