Ambrosia Garden Archive
    • EV3 ideas (yes more)


      I was thinking and in my opinion ev3 should have a energy bar along with the shields bar. Say you are in a battle and your guns have been blazing so long you only have 2% energy left. If you continue to battle you run the risk of having your energy give out and your guns stop. In which case you would need to retreat or run around until your generator recharges some of your energy bank. And how long that takes depends on the ship you are in and the amount of generator upgrades you have. I know I am kinda rambling but for outfits to enhance your energy you would have
      type of generator= energy capacity
      upgrades on generator= speed of energy recharge

      or the other way around whichever if approved ambrosia decides.

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      Uhh....Is this one of those trick Questions?

      AOL/IM: Will346

    • another idea along these lines would be the ability to buy ammo in bulk. i've often wanted to make cannon weapons which have limited ammo, but i don't like the idea of buying 10000 machine gun rounds (or whatever else) every time i land. if there could be another button which allows you to buy 10 or 100 of whatever item it is you're buying, that'd be great (and would take maybe 10 extra lines of code, most of which would be copy and paste)

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      if tin whistles are made of tin, what's a fog horn made of?

    • Quote

      Originally posted by nighthawk:
      **another idea along these lines would be the ability to buy ammo in bulk. i've often wanted to make cannon weapons which have limited ammo, but i don't like the idea of buying 10000 machine gun rounds (or whatever else) every time i land. if there could be another button which allows you to buy 10 or 100 of whatever item it is you're buying, that'd be great (and would take maybe 10 extra lines of code, most of which would be copy and paste)

      **

      You can already do that by holding down option, command, and/or control (I don't remeber which two). A multiplyer of 5, 10 or 50 (with both keys down) will show up, and then you can buy in bulk simply by hitting buy once for every 5, 10, or 50 items.

      Chris Burns

    • Quote

      Originally posted by Chris Burns:
      **You can already do that by holding down option, command, and/or control (I don't remeber which two). A multiplyer of 5, 10 or 50 (with both keys down) will show up, and then you can buy in bulk simply by hitting buy once for every 5, 10, or 50 items.

      Chris Burns**

      wow, thanx. i had never thought to try anything like that. okay, so now i can start making all those weaps i decided were impractical. thanx again

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      if tin whistles are made of tin, what's a fog horn made of?

    • Quote

      Originally posted by Chris Burns:
      **You can already do that by holding down option, command, and/or control (I don't remeber which two). A multiplyer of 5, 10 or 50 (with both keys down) will show up, and then you can buy in bulk simply by hitting buy once for every 5, 10, or 50 items.

      Chris Burns**

      Option is buy 100 for commodities, I forget the quantities in OS. It saves lotsa clicking time on trading runs.

      -Adv.

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      "They say the big ships are easy targets for the small, swift ones. Have you ever seen a fighter bulldoze an asteroid?"