I've just entered the world of plug-in developing, and, naturally, I've come across many problems which I hope you guys can help me with. Please answer as many questions as you can - I'd reeeally help. Thanks a lot.
Here they are (or "Here it is" if you want to be picky):
- How do you create a plug-in using ResEdit? I've come across some problems:
a) I've tried formatting an existing plug-in I made with EV-Edit 3.2.1 (which I've been using so far), but only the resource that shows up is the one I altered with EV-Edit -- i.e.-- I can only make changes to the new ship, outfit, mission, etc. that I made in EV-Edit - any attempt to make a new resource is in vain.
I've tried to use some "EVOTemplates.rsrc" resource which provides all the ship, outfit, mission, etc. resources, but upon opening one of them, say, the ship resource, all it shows are the various labels (e.g.- "Holds", "Shield", "Accel", etc.), each followed by "DWRD" in the Type field. I've tried and I've tried, but I can't do ANYTHING. What's the file for, anyway?
c) Opening Override Data files 1 and 2, however, might work, but I'm not sure. I opened the "ouft" resource and chose "Create New Resource" from the Resource menu, and it gave me space to type the Hex (?) code. Is this how to edit ships, outfits, etc.? If it is, how do you actually make a PLUGIN of that, not just an edited version of EVO?
These are all the questions I can think of at the moment.
Again, thanks A LOT for your help.
Gekko