Ambrosia Garden Archive
    • Can't get second Azdgsri mission


      Iv'e landed on Muid like a dozen+ times, here's my pilot log:
      EV Nova pilot data dump

      Output on 12/24/2003 at 2:07 PM

      Game version: 1.0.6

      Plugins loaded:

      Pilot name: Rick Hards
      Pilot nickname: Wooz
      Pilot gender: male
      Strict play: no
      Seen intro screen: yes
      Ship name: Starseeker
      Ship type: Voinian Dreadnought (139)
      Current system: Muid (325)
      Legal status: 0 (in system 325)
      Game date: 5/20/5
      Fuel: 1200.00
      Cash: 490084624
      Kills: 12841

      Current cargo:
      none

      Active missions:
      none

      Mission bits currently set:
      b8
      b16
      b99
      b148

      Escorts:
      Crescent Warship (151) - captured

      Items currently owned:
      2 External Fuel Tank (153)
      1 Density Scanner (155)
      1 IFF Decoder (156)
      1 Afterburner (157)
      1 Sensor Upgrade (160)
      5 Phase Turret (164)
      2 Fuel Scoop (168)
      1 Thrust Upgrade (179)
      4 Shield Enhancer (180)
      1 Engine Upgrade (183)
      8 Mass Expansion (187)
      1 ECM System (190)
      1 RCS Upgrade (191)
      1 P. Launcher (193)
      20 Pursuit Missile (194)
      1 Tractor Beam (195)
      1 Repulsor Beam (196)

      Stellars currently dominated:
      Apollo (173)
      Meria (318)

      Stellars currently destroyed:
      none

      Active ranks:
      none

      Active disasters:
      A recession (140) on Tibidat (377) - 0 days left
      A serious drought (141) on Motif (376) - 0 days left
      A large quantity of skulls (142) on Kayia (350) - 0 days left
      A successful raider (143) on Dirach (344) - 0 days left
      A Zidagar offensive (144) on Pimre Station (358) - 14 days left
      An Igadzra offensive (145) on Outpost Terapin (324) - 0 days left
      An enormous food surplus (146) on Ragni (359) - 2 days left
      An incredible harvest (147) on Saffera III (322) - 0 days left
      A manufacturing surplus (148) on Fluor (306) - 3 days left
      Industrial expansion (149) on Filider (304) - 11 days left
      A massive brawl (150) on Hizdriar (276) - 0 days left
      A new invention (151) on Station Pybin (264) - 16 days left
      A bizarre training accident (152) on Outpost Zachit (238) - 0 days left
      Decreased demand (153) on Mira (235) - 0 days left
      Increased demand (154) on Blaga (234) - 0 days left
      The jubilant workforce (155) on Liadon (229) - 0 days left
      Constant celebration (156) on Krotun (226) - 0 days left
      A Voinian attack (157) on Emalghia (194) - 0 days left
      A supply shortfall (158) on Huron (170) - 0 days left
      Extreme boredom (159) on Gorky (189) - 9 days left
      Renegade extortion (160) on Iothe Prime (184) - 0 days left
      An excessive renegade incursion (161) on Gribn (181) - 0 days left
      An excessive renegade incursion (162) on Thehir (180) - 0 days left
      The tourist season (163) on New Rome (158) - 0 days left
      A new influx of colonists (164) on Molos (157) - 0 days left
      A new outbreak of plague (165) on New Calcutta (154) - 0 days left
      An efficiency drive (166) on New Tokyo (153) - 0 days left
      A logistical problem (167) on Knox (148) - 0 days left
      A major pollution scare (168) on Earth (128) - 0 days left
      A good harvest (169) on Poch (258) - 0 days left
      A strike by monks (170) on Omm (183) - 0 days left
      A shortage of Munb leaves (171) on Himgro (240) - 0 days left
      Toxic rainfall (172) on Giniz (364) - 0 days left
      A mining accident (173) on Telnan (152) - 7 days left
      A volcanic eruption (174) on Bakoom (355) - 0 days left
      The discovery of a new vein of ore (175) on New Riga (134) - 0 days left
      A bumper harvest (176) on First Centauri (129) - 0 days left
      A Voinian offensive (177) on Outpost Alpha (136) - 0 days left
      A Voinian offensive (178) on Outpost Gamma (138) - 6 days left
      A Voinian offensive (179) on Outpost Theta (143) - 0 days left

      Active cron events:
      none

      - end of log -

      Some Help please,
      I'm using cold fusion, the PC port, and a couple of my own plugs, but they purposely stay away from touching anything ralting to bits.

    • A quick look in the data files reveals that to get the second Azdgari mission, "Lead Squadron to <RST>", you need b148 set (fine), b160 to be clear (fine) and a legal status of +1 or greater. You have a legal status of zero, so increase it by killing nearby Zidagar or Renegades and you should be able to get the mission. It's AvailRandom is 100%.

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      (url="http://"http://www.mazca.com/")Mazca(/url) , Moderator, (url="http://"http://www.AmbrosiaSW.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=9&SUBMIT;=Go&urgaylol;=yes")EV Developer's Corner(/url)
      look through a faithless eye - are you afraid to die?