Edit:
Replacing this post with a tutorial explaining how to fix the bug:
There are two "Second Threat" missions in the plugin, each available in a seperate branch of the plotline. For all intents and purposes, they're identical. One of them, however, has an incorrect ReturnStel value. Here's how you go about fixing it:
Step One is to make sure you have the EV template resources installed. I believe the Final Battle Plugin includes these standard. Simply open ResEdit and then open the Final Battle plugin and look for a resource with the type TMPL. It's one of the icons shown in the resource editor window titled "Final Battle 4.0"
If they are there, skip the next paragraph. Otherwise keep reading.
The Templates are available from the Ambrosia Website. You can get to them by going to the add-ons section which is accessable from Ambrosia's EV homepage. The file to download is in the utilities section and is titled EVBible. A direct download link can be found here: (url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/EVBible.sit?path=ev/utilities&file;=EVBible.sit")http://www.ambrosias...le.sit?path=ev/ utilities&file;=EVBible.sit://http://www.ambrosiasw.com/cgi-bin/v...ile=EVBible.sit://http://www.ambrosiasw.com/cgi-bin/v...ile=EVBible.sit://http://www.ambrosiasw.com/cgi-bin/v...ile=EVBible.sit(/url)
To install the templates, follow one of the following methods: 1. Fire up ResEdit and open both the "EV ResEdit Templates" that came with the EV Bible and the Final Battle 4.0 Plugin. Simple click once on the TMPL resource in the "EV ResEdit Templates" file, copy it, go the Final Battle window, and paste it there. Or, you can do the following to make the templates universal for any plugin you open: 2. Follow the above instructions but, rather than opening the Final Battle 4.0 plugin, open the ResEdit preferences file in your Preferences Folder in the System Folder on your Mac.
You should have the templates installed by now so here's some dead-simple instructions for fixing Hawk's bug in Final Battle:
1. Open the Final Battle plugin in Resedit1
2. Find and open (Double Click On) the mďsn resource group.
3. Locate mďsn number 328 entitled "Second Threat." Be careful on this step. There is another mďsn entitled Second Threat with ID number 311. It's number 328 that has the bug. (At this point, if you see gibberish you have the Templates installed incorrectly. Go back to the above area and check that you have them in the proper location)
4. Once you have mďsn open, locate the field entitled ReturnStel. The value should be -4
5. Change the ReturnStel value to 928
6. Save the file and quit ResEdit.
7. Get those Refugees dropped off and enjoy the rest of the plugin.
I hope that works for you. If not, let me know.
I also apologize if that was a little long winded. Other people in the past have brought this topic up as well and I wanted a tutorial available for people who have never used ResEdit before.
End Edit.
Edit #2:
Final Battle has other bugs in it as well. Due to it's complexity, however, it could take forever to understand the plugin and fix them all. I don't have that much time but, if you do find more bugs, let me know and I'll explain fixes for those as well.
End Edit #2.
-AJ
------------------
0-60 3.0s...1320ft/9.2s...Head Gasket Bursts...
(This message has been edited by AJ (edited 07-14-2003).)
(This message has been edited by AJ (edited 07-14-2003).)