Here is the infomation concerning the various governments and rules involved in the webstory. If you have any questions, comments, or angry slander this is the place to post it.
Moderators
-Vice Admiral Ipvicus (Techs, Projects & Battles)
-Luke (Battles)
Updated Story Map
(url="http://"http://members.aol.com:/matrekie/great_war.gif")Great War Story Map(/url)
Basic Rules & Game Structure
-Research & Development: Each government is allowed 1 project slot and 1 research slot at the begining of the game. All research of new technology ect will be done on a "per real-time day" basis. For example:
Confederate Cruiser Prototype Development: 6 RTD
-Ship Production: Initial production for each ship class is equal to 10%"per RTD" of the number of ships of that class in your government's starting fleet. Ignore fractions unless the ammount of ships produced is below 1 "per RTD." For Example:
Starting fleet = 13 Warships, 5 Carriers, 36 Fighters * 10% =
Initial Production = 1 Warship, .5 Carriers, 3 Fighters "per RTD"
In this case the government would produce one Carrier every two Real Time Days.
-Hyperspace Travel: Since the nature of webstories makes hyperspace travel somewhat sujective there can be very few real time limits placed on it. Ships can only move 3 jumps in one post 5 total in a Real Time Day. No ship can enter a battle zone already in progress unless it was noted in story or to a moderator OOC as en route before the battle began. In case you aren't clear on this, it means no reinforcments to battles in progress.
As always a ship can only jump the number of sytems it's fuel allows without refueling. If need be a ship can be refueled and make another set of jumps in one post within the above limitations.
Solarian Commonwealth
Inhabited Systems:
-Sol System
-Centauri System
-Rigel System
-Eridani System
-Procyon System
Naval Forces
26 Solarian Frigates
16 Catamaran Warships
4 Warbirds
48 Mantas
Civillian Ships & Government Freight
13 Bulk Freighters
27 Light Freighters
3 Supertankers
19 Luxury Liners
32 Couriers
21 Scoutships
9 Executive Transports
46 Shuttles
Adharan Pirates
Inhabited Systems:
-Adhara System
Naval Forces
1 Pirate Flagship
6 Pirate Carriers
24 Pirate Halibuts
Pelagon Union
Inhabited Systems:
-Pelagon System
-Jadzia System
-Sirgil System
-Regulus System
Naval Forces
1 Warbird
8 "Bear" Carriers
9 Catamaran Warships
24 Rapier Missileboats
36 Halibut Light Fighters
Civillian Ships & Government Freight
6 Bulk Freighters
17 Light Freighters
1 Supertanker
4 Luxury Liners
28 Couriers
16 Scoutships
4 Executive Transports
38 Shuttles
Northern Regency
Inhabited Systems:
-Levo System
-Matar System
-Yemuro System
-Spica System
Naval Forces
14 Catamaran Warships
8 "Bear" Carriers
36 Rapier Missileboats
2 Military Scoutships
Civillian Ships & Government Freight
5 Bulk Freighters
21 Light Freighters
1 Supertankers
3 Luxury Liners
24 Couriers
19 Scoutships
5 Executive Transports
39 Shuttles
Nemisis Federation
Inhabited Systems:
-Nemisis System
-Topaz System
-Virgo System
Naval Forces
2 Praetorian-class Elite Destroyers
12 Phalanx-class Escort Frigates
48 Javelin-class Combat Fighters
Civillian Ships & Government Freight
4 Bulk Freighters
17 Light Freighters
1 Supertankers
6 Luxury Liners
25 Couriers
15 Scoutships
3 Executive Transports
37 Shuttles
Federal Republic of Tau Ceti
Inhabited Systems:
-Tau Ceti
-Antares
-Pollux
Naval Forces
8 Custom Starships
Civillian Ships & Government Freight
22 Bulk Freighters
34 Light Freighters
5 Supertankers
6 Luxury Liners
47 Couriers
29 Scoutships
7 Executive Transports
63 Shuttles
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Out ride the sons of Terra, Far dirves the thundering jet,
Up leaps the race of Earthmen, Out, far, and onward yet - Robert A. Heinlein, The Green Hills of Earth
"Saddam Hussein foregoes weapons of mass destruction (and) values human life." George W. Bush
(This message has been edited by Vice Admiral Ipvicus (edited 05-19-2003).)