As we all know, setting ship prices for an RPG can be a bit tough (issues of fairness and such). However, I've developed a formula which appears to be quite fair:
2((.05v)*d^(logx)+0.1(c+m)^2 + (a^4)/75 + (s^3)/10 + w + f)
Looks a bit complicated, but here's what the variables stand for:
v=manueverability (as expressed in Resedit, 1-5).
d=speed
x=acceleration
c=cargo space
m=free mass
a=armor
s=shields
w=weapons
f=outfits
Using this formula, the price of a Confed frigate is $3,713,656.38 or 3.7 million rounded, which is a rather fairer price than the five million that it currently costs.
The formula is free to use but I do claim a copyright on it, so you can't go around claiming it's your own.
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spl_cadet: Defender of the Church, defeater of Protestantism, dread of the atheists, rebutter of arguments, and slayer of the occasional dragon or two.
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(url="http://"http://catholic-cadet.sourcecod.com/")Catholic Apologetics and Evangelization:(/url) (url="http://"http://catholic-cadet.sourcecod.com/updates.html")Last updated May 18, 2003(/url)