Quote
Originally posted by Shade:
Of course,we will create better vessels later on-I already have plans for a strike cruiser
Like you need anything other than that Destroyer... :rolleyes: I think I outdid myself a bit when I designed that thing, it's a killer.
Quote
Originally posted by Shade:
Could someone remember the stats for the Alien vessels?
Heavy Fighter
Speed 200
Turn ***
Shield 0
Armor 500
Crew 18
Fuel 4 Jumps
Weapons
2 Heavy Fusion Beams
1 Seeker Module Launcher + 5 Modules
Cost 4.00M
Cruiser
Speed 150
Turn **
Shield 1500
Armor 500
Crew 312
Fuel 6 Jumps
Weapons
2 Fusion Particle Beam Turrets
2 Seeker Module Launchers + 100 Modules
2 Heavy Fighters
Cost 20.00M
Battlecruiser
Speed 125
Turn *
Shield 5000
Armor 5000
Crew 834
Fuel 8 Jumps
Weapons
4 Fusion Particle Beam Turrets
4 Seeker Module Launchers + 250 Modules
16 Heavy Fightets (Not Included)
Cost 45.00M
Interceptor
Speed 400
Turn ****
Shield 0
Armor 300
Crew 6
Fuel 4 Jumps
Weapons
3 Needle Beams
2 Seeker Drone launchers + 8 Drones
Cost 3.00M
Imperial Watermelon
Speed 100
Turn *
Shield 15000
Armor 5000
Crew 3856
Fuel 10 Jumps
Weapons
8 Fusion particle Beam Turrets
6 Seeker Module Launchers + 500 Modules
32 Any Fighters (Not Included)
Cost 90.00M
w00t Destroyer
Speed 250
Turn **
Shield 1200
Armor 300
Crew 246
Fuel 6 Jumps
Weapons
6 Needle Beam Turrets
2 Fusion Particle Beams
2 Seeker Module launchers + 60 Modules
4 Detonator Launchers + 16 Canister Packs*
Cost 15.00M
Heavy Fusion Beam
EnergyDmg 10
MassDmg 10
Range** 15000
Fusion Particle Beam/Turret
EnergyDmg 20
MassDmg 20
Range 10000
Needle Beam/Turret
EnergyDmg 6
MassDmg 6
Range 25000
Seeker Drone
EnergyDmg 150
MassDmg 150
Speed 500
Range*** 800
Turn *****
Seeker Module
EnergyDmg 250
MassDmg 250
Speed 750
Range 1000
Turn **
Detonator Canister*
EnergyDmg 150
MassDmg 150
Speed 400
Range 200
Turn N/A
BlastRadius 200
I still have all the old stats pages. ResEdit stats for the weapons were mostly created on the fly based on intended performance parameters during BFS II. I have cargo and space stats, but omitted those because they're largely irrelevant; I can give you them if you want.
- A Detonator Canister is a modified Seeker Drone, intended mostly as an anti-fighter weapon. The guidance system and self propellant has been replaced by a slightly larger and more complex warhead designed to do the same amount of damage over a wide splash radius. They are fired in clusters of 12, with each Detonator Pac having 12. Thus, each firing pumps out a group of 12 Canisters and uses one Pack of ammo.
** Range for beams is in some sort of pixel measurement, 10000 ~ 30 with a speed of 1000 on the projectile weapon scale.
*** Projectile range is a duration, and the overall range is affected by the weapon's speed.