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Originally posted by Carm:
**Hi everyone,
My name is Carm, I'm a 4th year Computer Science major at RIT. I'm an intern for Ambrosia until the summer. My big job is going to be updating Coldstone (and in turn, PoG), so I'm gonna need bug reports so that I have some specific things to work on. In the meantime I'll be surfing the webboards, beta list archives, and checking out the source code so I can catch up.
by the way, if anyone here as RealBasic experience or is interested in being in the beta list for Coldstone or PoG to help me out, let me know and I'll add you.**
Carm,
Thank you for the news. Here's a little bit of advice: Keep everybody updated on your progress as often as possible. Even if you don't actually make any progress, let us know what you are working on, and how much time you are working on it.
I was anticipating Neverwinter Nights for about 4 years, with a great desire to make my own modules. Bioware & MacSoft were very tight-lipped - sometimes bordering on deceptive - about the development of the port & toolset. Because of this, many members of the NWN Boards felt alienated, and many of us never bought the game. If Coldstone doesn't get at least a few of the critical bugs fixed (Saved games under 10.2, 10.3 compatibility), it would be very difficult for me to ever purchase another game published under the Ambrosia banner.
I'm a registered Coldstone user, and I would like to be on the beta list. I will e-mail you. Believe it or not, one of my New Year's resolutions was to make a Coldstone game. That's why I logged on today! In any case, best wishes to you on this endevor, I'm sure you will find most of us to be very supportive.
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