I'm having a couple of problems...
First, how do I play a death scene? The CS CD has all these "player die" graphics on it, but nowhere can I find to call a "play animation" event nor does there seem to be a predefined animation number for death (like there is for attack & block).
Second, I want my player to have multiple lives, so I defined a global variable "PlayerLives", set it to "3" in main, and then call an event in the EndGame routine that decrements the PlayerLives variable by one, resets stamina to full, and then teleports back to my map. Every time, both in Classic and OS X versions, teleporting back to the map causes the game to crash.
Ideas?
Thanks in advance
-John
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