ALL BUG REPORTS AFTER THIS POST ARE ASSUMED TO BE IN 1.4.3. ONLY REPORT BUGS IF YOU CAN CONFIRM THEY ARE IN THE LATEST VERSION OF DEFCON, AVAILABLEHERE
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Name, Rank, Serial Number: lywellyn, n/a, n/a
Mac OS X 10.3.9
Hardware: 15" PowerBook G4 Ti, 400 MHz G4, 512MB RAM, otherwise factory default
Bug: When I start DEFCON, none of the text shows up. I just get blocks where any text should be. I'm thinking my system cannot handle the game, even though it meets the stated minimum system requirements.This post has been edited by lywellyn : 27 October 2007 - 02:04 PM
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@nfreader, on Oct 27 2007, 03:26 PM, said in ATTN: DEFCON Bug Reports:
Got screenshots?
Below are a couple of screenshots. The first is the first screen after the Introversion screen after opening DEFCON. The second is after I close the top window by clicking the upper right hand button on it. There seem to be bands on the images that aren't there on the screen when I have the program open, but you get the idea of the text not looking right.
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OS X 10.5.0
MacBook 2GHz C2D 1GB RAM (GMA 950 graphics)Can't open the new game setup screen and can't join a game or start the tutorial. When I click on "New Game", this is what I see:
Additionally, the game wasn't able to create debug.txt until I manually created a DEFCON subdirectory in ~/Library/Logs. It simply failed with the error message (0x0-0xde0de).uk.co.introversion.Defcon(2177) Failed to open debug.txt for writing.
Here's my (slightly abridged) debug.txt :
SDL Version: Compiled against 1.2.11, running with 1.2.11 Defcon 1.43 mac built Aug 8 2007 Parsing archive main.dat...DONE Client listening on port 5011 Parsing Coastline data (1864 islands) : 12ms Parsing International data (2753 islands) : 10ms Parsing City data (2745 cities) : 27ms Parsing archive sounds.dat...DONE Initialising SDL Audio Frequency: 22050 Format: 32784 Channels: 2 Samples: 512 Size of Stereo Sample: 4 Authentication key set : YADA-YADA Connection established to MetaServer, listening on Port 5009 Requesting data from MetaServer : LatestVersion Requesting data from MetaServer : MOTD Received data from MetaServer : LatestVersion Requesting authentication of key YADA-YADA Received Authentication : YADA-YADA : (keyID 8008135) : Accepted Authentication HashToken set to 8008135 Requesting data from MetaServer : MOTD Received data from MetaServer : MOTD Requesting data from MetaServer : UpdateURL Received data from MetaServer : UpdateURL CLIENT : Disconnected EclRemoveWindow failed on window LOBBY Local IP address is: blabla Server started on port 5010 CLIENT : Attempting connection to Server at blabla:5010... Started requesting public IP:port for socket 9 MetaServer : WAN registration enabled MetaServer enabling UDP broadcast for LAN discovery...SUCCESS MetaServer : LAN registration enabled NetSocketSession::WriteData write call failed MetaServer encountered error sending data MetaServer : LAN registration disabled Socket 9 identified as public IP blabla:5010 CLIENT : Disconnected SERVER : Shutting down... SERVER : Shut down complete Disconnected from MetaServer
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@orbat, on Nov 11 2007, 07:05 AM, said in ATTN: DEFCON Bug Reports:
--==<snip>==--
It appears that DEFCON is having trouble with your network setup. The first thing I would try is this:
- From the main menu, hit "Options"
- Hit "Network"
- Enable port forwarding
If this doesn't work, I would look at your firewall settings -- both on you machine ("System Preferences" -> "Sharing" -> "Firewall", and make sure that the UDP ports listed in the DEFCON Network dialog are Allowed), and on your router/modem. I would be willing to bet that this will get things working. If not, please report back here.
xander
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By clicking and dragging, you can defeat some auto-cancel measures, such as when you try to bomb your own cities.
http://www.habnabit....fcon-before.jpg
http://www.habnabit....efcon-after.jpgWhat I mean is if you click anywhere else, drag your mouse to wherever, and then release. Haven't tried doing this for targeting your own ships or airplanes.
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@ferazel_09, on Nov 19 2007, 04:03 AM, said in ATTN: DEFCON Bug Reports:
By clicking and dragging, you can defeat some auto-cancel measures, such as when you try to bomb your own cities.
http://www.habnabit....fcon-before.jpg
http://www.habnabit....efcon-after.jpgWhat I mean is if you click anywhere else, drag your mouse to wherever, and then release. Haven't tried doing this for targeting your own ships or airplanes.
This is not really a bug, per se. In fact, it is a tactic that is discussed quite often on the IV boards. It may not be what the developers intended, but it is now considered an important part of the game by most top players. In fact, I should point out that there is no "auto-cancel." When you left-click on one of your own units in an attempt to target it with a weapon, it selects the unit, rather than targeting it. It is similar to what happens when you left-click on an enemy ship with a bomber in launch mode selected -- you would think that the bomber would launch the nuke, but, instead, it switches to naval combat mode, and targets the enemy ship.
xander
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@darwinian, on Nov 18 2007, 09:48 PM, said in ATTN: DEFCON Bug Reports:
This is not really a bug, per se. In fact, it is a tactic that is discussed quite often on the IV boards. It may not be what the developers intended, but it is now considered an important part of the game by most top players. In fact, I should point out that there is no "auto-cancel." When you left-click on one of your own units in an attempt to target it with a weapon, it selects the unit, rather than targeting it. It is similar to what happens when you left-click on an enemy ship with a bomber in launch mode selected -- you would think that the bomber would launch the nuke, but, instead, it switches to naval combat mode, and targets the enemy ship.
xander
I guess it shows how little I've played.
Just sayin', it's possible to bomb your own cities. Unless you mean that it's actually a tactic to do that. -
@ferazel_09, on Nov 20 2007, 04:10 AM, said in ATTN: DEFCON Bug Reports:
I guess it shows how little I've played.
Just sayin', it's possible to bomb your own cities. Unless you mean that it's actually a tactic to do that.There are a few tactics that involve bombing your own cities, or the cities of an ally.
The first is the tactical self-nuke in a diplomacy game. In most diplomacy games, the leader is targeted by everyone. Thus, if you can nuke one of your cities early on, you will no longer have a perfect score. So people will mostly ignore you. Potentially, if they ignore you long enough, they exhaust all of their nukes on other people, leaving you as the winner.
The second is back-stabbing. In DEFCON, backstabbing is not only possible, but encouraged. When you are allied with someone, the only way to target their stuff is as you describe. So, surface your subs, target their stuff as per the above, and wait until the last minute to leave the alliance (assuming you don't get kicked first).
xander
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Mac OS X 10.4.11
MacBook 2GHz Intel Core Duo, 1.5 GB RAM
Defcon v1.43Bug Description: I'm running into the exact same problem as ORBAT above. I had this problem with an earlier version of Defcon, and thought the newest version might help... nothing has changed. I click on New Game and get the same screen as above, or I click on Tutorial and just get a "Preparing Game..." window (content: "Tutorial Starting") that doesn't go away.
Tried fiddling with firewall settings and port forwarding... nothing.
Any ideas?
This post has been edited by gbcb : 21 January 2008 - 06:54 AM
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Here's my debug.txt, by the way:
SDL Version: Compiled against 1.2.11, running with 1.2.11 Defcon 1.43 mac built Aug 8 2007 Parsing archive main.dat...DONE Client listening on port 5011 Parsing Coastline data (1776 islands) : 28ms Parsing International data (2753 islands) : 12ms Parsing City data (2745 cities) : 29ms Parsing archive sounds.dat...DONE Initialising SDL Audio Frequency: 22050 Format: 32784 Channels: 2 Samples: 512 Size of Stereo Sample: 4 Authentication key set : 'DEMONT-QZDERJ-AKGIZH-TCNKWQ-NFH' Connection established to MetaServer, listening on Port 5009 Received Authentication : DEMONT-QZDERJ-AKGIZH-TCNKWQ-NFH : (keyID -1) : Accepted Auth Key accepted as DEMOKEY : DEMONT-QZDERJ-AKGIZH-TCNKWQ-NFH Requesting data from MetaServer : LatestVersion Requesting data from MetaServer : MOTD Requesting data from MetaServer : DemoLimits Received data from MetaServer : LatestVersion Received data from MetaServer : MOTD Received data from MetaServer : DemoLimits CLIENT : Disconnected EclRemoveWindow failed on window LOBBY Local IP address is: 58.34.182.148 Server started on port 5010 CLIENT : Attempting connection to Server at 58.34.182.148:5010... Started requesting public IP:port for socket 10 MetaServer enabling UDP broadcast for LAN discovery...SUCCESS MetaServer : WAN registration enabled MetaServer : LAN registration enabled NetSocketSession::WriteData write call failed MetaServer encountered error sending data MetaServer : LAN registration disabled Socket 10 identified as public IP 58.34.182.148:5010 Requesting data from MetaServer : UpdateURL Received data from MetaServer : UpdateURL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Disconnected from MetaServer Connection established to MetaServer, listening on Port 5009 MetaServer : WAN registration enabled CLIENT : Disconnected SERVER : Shutting down... SERVER : Shut down complete Server started on port 5010 CLIENT : Attempting connection to Server at 58.34.182.148:5010... Started requesting public IP:port for socket 10 MetaServer enabling UDP broadcast for LAN discovery...MetaServer : WAN registration enabled SUCCESS MetaServer : LAN registration enabled NetSocketSession::WriteData write call failed MetaServer encountered error sending data MetaServer : LAN registration disabled Socket 10 identified as public IP 58.34.182.148:5010 Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL Requesting data from MetaServer : ServerTTL Received data from MetaServer : ServerTTL CLIENT : Disconnected SERVER : Shutting down... SERVER : Shut down complete Disconnected from MetaServer
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@gbcb, on Jan 25 2008, 04:42 AM, said in ATTN: DEFCON Bug Reports:
Anyone? I've heard great things about this game, and it's annoying to not be able to play it at all.
It sounds like a problem with a misconfigured network, somewhere along the line. What happens if you shut down all network connections?
xander
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Name, Rank, Serial Number: Riotpeer, Demo, I have one but posting it on a forum...?
Process: DEFCON (2704)
OS Version: Mac OS X 10.5.1
Model: PowerBook5,7, BootROM 4.9.1f1, 1 processor, PowerPC G4 (1.2), 1.67 GHz, 2 GBBug: Crashes when I launch the software. I installed lots of mods this afternoon, and after activating most of them (including baCON etc.) defcon crashed and didn't want to launch again. I deleted it from the applications folder, re-downloaded it and re-installed it, but it still does not want to launch. I'll reboot my laptop right now as it did not boot for a few days but don't think it'll change anything...
Please help me!!!
crash log:
Process: DEFCON (111) Path: /Applications/DEFCON.app/Contents/MacOS/DEFCON Identifier: uk.co.introversion.Defcon Version: 1.4.3 (1.4.3) Code Type: PPC (Native) Parent Process: launchd (64) Date/Time: 2008-02-28 02:47:29.619 +0000 OS Version: Mac OS X 10.5.1 (9B18) Report Version: 6 Exception Type: EXC_CRASH (SIGBUS) Exception Codes: 0x0000000000000000, 0x0000000000000000 Crashed Thread: 1 Thread 0: 0 libSystem.B.dylib 0x93d65ca8 __kill + 12 1 libSystem.B.dylib 0x93d63bb0 _sigtramp + 64 Thread 1 Crashed: 0 libSystem.B.dylib 0x93d408cc recvfrom$NOCANCEL$UNIX2003 + 8 1 libstdc++.6.dylib 0x915140cc operator new(unsigned long) + 112 2 uk.co.introversion.Defcon 0x000d48a0 0x1000 + 866464 Thread 2: 0 libSystem.B.dylib 0x93cea3ec __semwait_signal + 12 1 libSystem.B.dylib 0x93d26fa0 _pthread_cond_wait + 1580 2 libGLProgrammability.dylib 0x9263ea78 glvmDoWork + 120 3 libSystem.B.dylib 0x93d25bf8 _pthread_start + 316 Thread 3: 0 libSystem.B.dylib 0x93ce39d8 mach_msg_trap + 8 1 libSystem.B.dylib 0x93cea8fc mach_msg + 56 2 com.apple.CoreFoundation 0x92358664 CFRunLoopRunSpecific + 1828 3 com.apple.audio.CoreAudio 0x95002e3c HALRunLoop::OwnThread(void*) + 212 4 com.apple.audio.CoreAudio 0x95002c80 CAPThread::Entry(CAPThread*) + 104 5 libSystem.B.dylib 0x93d25bf8 _pthread_start + 316 Thread 4: 0 libSystem.B.dylib 0x93ce3b58 mach_wait_until + 8 1 libSystem.B.dylib 0x93d6f8fc nanosleep + 324 2 libSystem.B.dylib 0x93d6f7a4 usleep + 68 3 uk.co.introversion.Defcon 0x00057058 0x1000 + 352344 4 libSystem.B.dylib 0x93d25bf8 _pthread_start + 316 Thread 5: 0 libSystem.B.dylib 0x93d408d0 recvfrom$NOCANCEL$UNIX2003 + 12 1 libstdc++.6.dylib 0x915140cc operator new(unsigned long) + 112 2 uk.co.introversion.Defcon 0x000586d8 0x1000 + 358104 Thread 1 crashed with PPC Thread State 32: srr0: 0x93d408cc srr1: 0x0000f030 dar: 0xe05a9000 dsisr: 0x42000000 r0: 0x00000193 r1: 0xf0080da0 r2: 0x0085bc04 r3: 0x00000004 r4: 0x0085bc14 r5: 0x00002800 r6: 0x00000000 r7: 0x0085bc04 r8: 0xf0080e28 r9: 0x0085e414 r10: 0x00000005 r11: 0x001d10e0 r12: 0x93d75d88 r13: 0x00000000 r14: 0x00000000 r15: 0x00000000 r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000 r20: 0x00000000 r21: 0x00000000 r22: 0x00000000 r23: 0x00000000 r24: 0x00000000 r25: 0xa07a5acc r26: 0x00003e0b r27: 0x00000000 r28: 0x000d4878 r29: 0x000d97f4 r30: 0x00352370 r31: 0x0085bc00 cr: 0x44000484 xer: 0x00000004 lr: 0x93d75d9c ctr: 0x93d75d88 vrsave: 0x00000000 Binary Images: 0x1000 - 0x1bcfeb +uk.co.introversion.Defcon 1.4.3 (1.4.3) /Applications/DEFCON.app/Contents/MacOS/DEFCON 0x1f6000 - 0x217ff1 libmx.A.dylib ??? (???) /usr/lib/libmx.A.dylib 0x79b000 - 0x7b7ff7 GLRendererFloat ??? (???) <3b24b7bfd91c710af2e6f21a68710864> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat 0x536d000 - 0x54e2ffb GLEngine ??? (???) <974fe2dbc36e800d5b89c104ed5c9c51> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine 0x5514000 - 0x5751ff2 com.apple.ATIRadeon9700GLDriver 1.5.18 (5.1.8) <36dfa472ef7531ff2e154d628170ca6e> /System/Library/Extensions/ATIRadeon9700GLDriver.bundle/Contents/MacOS/ATIRadeon9700GLDriver 0x5b52000 - 0x5b53ffd com.apple.aoa.halplugin 2.5.7 (2.5.7f1) <7f1a60978b668db2fc7b7ee642120335> /System/Library/Extensions/IOAudioFamily.kext/Contents/PlugIns/AOAHALPlugin.bundle/Contents/MacOS/AOAHALPlugin 0x91af000 - 0x91b3fff com.apple.audio.AudioIPCPlugIn 1.0.4 (1.0.4) <9ea9c438a65be22a5e946e62ebfc9360> /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn 0x30000000 - 0x3005effb +SDL 1.2.9 (1.2.10) /Applications/DEFCON.app/Contents/Frameworks/SDL.framework/Versions/A/SDL 0x70000000 - 0x700cbff3 com.apple.audio.units.Components 1.5 (1.5) /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x8fe00000 - 0x8fe309d3 dyld 95.3 (???) <a7be977c203ec5c76b2f25a7aef66554> /usr/lib/dyld 0x9000e000 - 0x9012bff7 com.apple.audio.toolbox.AudioToolbox 1.5 (1.5) /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox 0x90170000 - 0x9019bff7 libauto.dylib ??? (???) <c1f2bd227817ad7c7bf29ec74729ac7c> /usr/lib/libauto.dylib 0x9019c000 - 0x9026bfff com.apple.ColorSync 4.5.0 (4.5.0) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync 0x9026c000 - 0x90380ffa com.apple.vImage 3.0 (3.0) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage 0x903f3000 - 0x90406ffb com.apple.speech.synthesis.framework 3.6.59 (3.6.59) <7c299626d6167de473e85327699cdb9c> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0x90470000 - 0x90470ff8 com.apple.Cocoa 6.5 (???) <e9a4f1c636d00893db0494c4040176ba> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa 0x904b3000 - 0x905fbff3 libicucore.A.dylib ??? (???) <250daed2fb2e6bf114480e2e4da0728b> /usr/lib/libicucore.A.dylib 0x9129e000 - 0x912b6ffb com.apple.DictionaryServices 1.0.0 (1.0.0) <fe37191e732eeb66189185cd000a210b> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices 0x912e9000 - 0x912f7fff libz.1.dylib ??? (???) <1a70dd3594a8c5ad39d785af5da23237> /usr/lib/libz.1.dylib 0x91384000 - 0x9139dfff com.apple.CoreVideo 1.5.0 (1.5.0) <f1e561d4ba585d5740e3d4990729b8de> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo 0x9139e000 - 0x9139effb com.apple.installserver.framework 1.0 (8) /System/Library/PrivateFrameworks/InstallServer.framework/Versions/A/InstallServer 0x91496000 - 0x914a3fff libCSync.A.dylib ??? (???) <e7073e93982e6872ed72e5873b791462> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib 0x914a4000 - 0x914c4ff7 libJPEG.dylib ??? (???) <92341083256fbcd28888a179ebf941ef> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib 0x914c5000 - 0x9152cffb libstdc++.6.dylib ??? (???) <a4e9b10268b3ffac26d0296499b24e8e> /usr/lib/libstdc++.6.dylib 0x9152d000 - 0x915b2fff libsqlite3.0.dylib ??? (???) <7b379cb4220346e99c32c427d4539496> /usr/lib/libsqlite3.0.dylib 0x915c9000 - 0x915ccffb com.apple.securityhi 3.0 (30817) <e50c0cac9048f8923b95797753d50b5c> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI 0x915cd000 - 0x915ecfff com.apple.Accelerate.vecLib 3.4 (vecLib 3.4) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib 0x915ed000 - 0x9161aff3 libGL.dylib ??? (???) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib 0x9161b000 - 0x91978ffe com.apple.QuartzCore 1.5.1 (1.5.1) <e09ec58e69e2b4b8256eaa05d8a71f88> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore 0x91aa4000 - 0x91b3dffb com.apple.ApplicationServices.ATS 3.0 (???) <34fed4b41a99f16e7103e0309a062c97> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS 0x91b4e000 - 0x91b5aff3 com.apple.audio.SoundManager 3.9.2 (3.9.2) <79588842bcaf6c747a95b2120304397a> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound 0x91b5b000 - 0x91ba8ff7 libGLImage.dylib ??? (???) <9dbe7b634d7c01ae3684c547fbbd4d71> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib 0x91ba9000 - 0x91c92fff libxml2.2.dylib ??? (???) <6f383df1e1e775be0158ba947784ae13> /usr/lib/libxml2.2.dylib 0x91cda000 - 0x91cfffff libcups.2.dylib ??? (???) <aaa8c97d6b85ca0bfd6ddebd012673df> /usr/lib/libcups.2.dylib 0x91d00000 - 0x91d02ffd libRadiance.dylib ??? (???) <3d70fcb7557347829c96c9753074b3f1> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib 0x91d03000 - 0x92029fff com.apple.QuickTime 7.4.0 (92) <bae1ce8cdc7f1c4e3fd0bbaebf103c93> /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime 0x9202a000 - 0x920abfff com.apple.print.framework.PrintCore 5.5 (245) <708e8418daf27acff77d7a9aebc54e94> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore 0x920ac000 - 0x920d3fff libxslt.1.dylib ??? (???) <3700d04090629deddb436aa2d516c56d> /usr/lib/libxslt.1.dylib 0x9211d000 - 0x92152fff com.apple.AE 402 (402) <a4b92c8ac89cc774b85fb44c48b9d882> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE 0x92153000 - 0x92157ffe libGIF.dylib ??? (???) <d6e2a570359313a39c6783c2ecfee608> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib 0x92158000 - 0x92199ffb libTIFF.dylib ??? 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It sounds like your problem is being caused by a conflict in your mods. So I would first try turning off the mods. You can do this by deactivating them in the preferences file, which should be in ~/Library/Preferences/co.uk.introversion.defcon.prefs . Open it up, and the format should be pretty clear. If that doesn't help, let us know.
xander
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@darwinian, on Mar 3 2008, 03:42 PM, said in ATTN: DEFCON Bug Reports:
It sounds like your problem is being caused by a conflict in your mods. So I would first try turning off the mods. You can do this by deactivating them in the preferences file, which should be in ~/Library/Preferences/co.uk.introversion.defcon.prefs . Open it up, and the format should be pretty clear. If that doesn't help, let us know.
xander
Hey Darwinian, I did what you told me... and it worked perfectly!!! Thanks a lot, I owe you one!!!
fyi, the preferences files was not "co.uk.introversion.defcon.prefs" but "uk.co.introversion.defcon.prefs", dunno why :huh:
Thanks again for this quick answer!!!
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@guilhem, on Mar 3 2008, 04:45 PM, said in ATTN: DEFCON Bug Reports:
fyi, the preferences files was not "co.uk.introversion.defcon.prefs" but "uk.co.introversion.defcon.prefs", dunno why :huh:
Indeed, you are correct. My bad.
As to why, it is the URI of the company that makes the game, in reverse order. So, introversion.co.uk, in reverse order is uk.co.introversion. I'm glad I could help.
xander