Game heavily inspired by EV
Hello,
I'm a big fan of EV. I played more then the recommended dose when I was a kid. Back then I was using Mac OS 7 and friends. I also tried EV:O a bit but wasn't as big of a fan and never got into EV:N. Ten years later I have an urge to return to my roots, but time has changed and I'm no longer on Mac OS, nor a young kid that could barely make a working plugin. Issue was I'm on Linux and wanted to try my hand at doing something more complicated. Thus I began on a project to create a game heavily inspired by EV without being EV. I recall with great affection all my battles in my rebel cruiser and set off to work on this project.
The results? Quite a few years later I have a fully working game, albeit missing quite a few features. While I may be a decent coder, neither stories nor modelling are my strong point. I managed to avoid the entire model issue with open source models I managed to scrape off other projects. On the stories and outfits parts? Well I managed to write up quite a few things that are OK, but more would be needed.
I've heard that there are no plans of making more Escape Velocity games and that combined with that fact that last release I managed to get a Mac OS X (Intel) binary, I have come here since I hope this is worth your attention. You can find stuff at:
http://code.google.com/p/naev/
All the code, models, data, stories, etc... are open source. Thank you for your attention.
bobbens
This post has been edited by bobbens : 28 February 2009 - 02:21 PM