Or, What to do when the party is over
Picture this. You jump into a system that is supposed to be thriving. It is in the middle of the galactic network, with 5 hyperspace links, and an equal number of hypergates to other systems. All 30 dudes of varying shapes and sizes are present, as they are meant to be by the plug's designer (me). However, over the course of the next minute or so, nearly all of the dudes either hyper out or leave through a hypergate, leaving me and the random system-defense dude (with an AI of 'interceptor') chilling by ourselves. Basically, it gives the effect of me jumping into a system and then seeing everybody clear out. Sure, every dozen seconds or so, another dude or two comes in to replace the many that left, but they leave as soon as they arrive. Here is the gist of my problem: only a fraction of the people entering the system will land at the planet, meaning that the system seems nearly lifeless.
How do I make the system seem more popular? I've tried increasing the average number of ships, and it increases the initial number of ships, but keeps the long-term situation the same. I've tried fooling with the AIs of the ships, as well as changing the 'hunt asteroid'/'collect asteroid' flags, though these do little to help the situation, especially if there are no asteroids in the system.
Any suggestions? Anyone else experience this before?
Thanks,
Werhner