a question, once and for all.
all right. here's my problem. in they making of Apophis, I want the story to involve more planet-side action. However, this would mean astronomically long text boxes. In the pondering of this dilemma, I came upon an idea. create a system where the background is a floor, several spobs that are walls, and your spaceship is a top view of a person walking. (inertialis). this will all add up to a system where, when you land on a planet, you are transported to a special system where you can walk around.), and possibly interact with other people.
I have thought of all of this and I know it will work (I have tested it) but my one problem is the walls. I don't have any way of making them more wall like. besides making them deadly. is there any way of making spobs not deadly, but making you just stop? I am willing to try anything. (Coding?) even changing the engine subtly.
my other problem is my computers hard drive is not capable of doing this. it just does not have enough memory to include the large spob that would be the floor, and the many systems that would be necissary. (1 for the hall, and one for each individual room. the door is another spob that transports you to another room system when you land on it.
thats it. Thanking you in advance:
YODA