@dr--trowel, on Oct 7 2007, 11:41 PM, said in Crewless ship can capture escorts:
Well, I don't want to give anything much up about my scenario. OK, I'll say this much: the player is playing a space-worthy creature at this point in the plot, and needs to be able to "harvest" other creatures to replenish resources and energy.
Hmmm...
Actually, I have worked a similar idea in my "paper tc" (all the ships are hand-drawn doodles.)
All factions feature vastly different game play. But one faction uses giant living bug-like ships.
You ship grows over time, and you have to feed it or it gets sick and eventually dies.
You can feed it by giving it hormones and nutrients, or by capturing smaller ships that become food.
In addition, any weapons or accessories are implanted in a primitive state, and they grow into more powerful versions, depending on what you feed your ship.
And what you feed your ship also changes how it will grow.
I have this functionality working and it is actually pretty neat.
I mention this to wish you good luck! And to also preempt any possible arguments because of similar ideas!