After a long time.
As some of you might remember, I was working on a plug that would add a bunch of new weapons to Nova. Although I didn't announce it, I decided to scrap the idea because school was eating up my development time. I am back to work on it, and I am nearly ready for beta. This is a list of the weapons that are currently finished and bug free (although there are several more coming):
High Explosives - shoots out a dumb fire bomb that does a lot of damage but fires slowly
Anti-Fighter Laser - point defense beam
Piranha Missile - shoots one missile that splits into a ton of small missiles
Telsa Coil - shoots a straight beam that does high damage and ionizes but takes a lot of energy
Defense Bay - bay that holds droids equipped with anti fighter lasers and light missiles
Etheric Laser - laser that does light damage and drains fuel but can fire while cloaked
400/600/800mm Coilgun - huge damae, but fires slowly. Looks like a railgun, only red
Ion Missile - small version of the EMP Torpedo
Nanites - now you can buy them
Light/Medium/Heavy lasers - just a regular beam here
Assault Bay - bay that holds assault droids. These are equipped with light lasers and ion missiles. They also add %chance to capture
Antimatter Missile - massive missile that pretty much blows up half the the system. Launcher weighs 60 toms, missles 20 each. Max is 3.
Fusion Blast Dispersion Device - fires a ton of FPC shots in a wide spread. Emulates a flamethrower
Stealth Missile - missile that can be fired while cloaked and can't be targeted by point defense.
Drop Missile - Drops a missile out of your ship that then flies off at your target and does a large amount of damage
Reaper Missile - missile that goes through shields
Hypercore - lets you multijump (x4), tunneling organ ability, and can be used as a weapon that does no damage but ionizes the entire area (this needs a full fuel bar to fire)
Hammer of Dusk - fires a HUGE laser looking projectile that does a ton of damage, but slow
Tractor Beam - nothing unique here =(
Electric Hull - makes the area around your ship do damage
Flak Cannon - fires like the chainguns, but is explosive
Gauss Rifle - slow firing, long range gun
Repulsor Cannon - fires shots with a huge impact that pushes things away
---In the works---
Hunter-Killer Missile - Can track cloaked targets
Heavy Bays - bays that can hold one or two starbridge sized ships
Particle Cannon - rapid fire shotgun like weapon
More that I can't think of at the moment
I would love suggestions for this. If there's anything you want to see in here, feel free to say.