Come check it out, description at post #7
A lot of TC ideas seem to be popping up around here, and people seem to be working on them. I don't know where the opinion came from that ARPIA II didn't revitalize the forums at least a little. It actually looks kind of nice.
So nice, in fact, that I'd like to bring up my own TC again: Escape Velocity Darkstar. The progress of I and the team was pretty slow for a while, up until around February, but we were still working on it. The last couple months, we have gotten nearly nothing done and have had very lacking communication between team members. The team has been reduced to just a handful of developers (only three have been coming by the Darkstar forums, but we might have one more still with us), and I'm the only one who's really able to work on the TC right now, because one of the three of us handles the website and the other is far too busy to be doing anything except provide support. However, there is a really significant amount of work that has already been put into the project, and there is enough of a universe that I consider the project to be, excluding graphics, half done. While I was tempted a little while ago to completely cancel the project, I didn't really have the heart to do so, especially after I thought about it and realized that it really would not be all that difficult to complete the thing, as long as I had sufficient help and a good amount of support and backup.
So, I've reorganized the project a little, and I'm looking for, to begin with, two people. There are some prerequisites. You need to understand the EV game format, for one: I can't spend any extra time trying to explain the game to someone who hasn't played it (which I tried, but that was a failed maneuver, and one that I deeply recommend no one attempts). You also need to have a registered copy of EV:Nova so that you can run the TC. Those two things I imagine are kind of a given at these forums. You also need to have a very good work ethic (enthusiasm goes hand in hand with this), and enough free time so that you can work quickly.
The first person I need is someone who understands the resource system of the EVN engine, and has a reasonable amount of creativity. I need you to help pull together the loose strings of the galaxy: set up trade routes with commodities, accurately populate the systems with various types of ships (which are already all in-game), and set technology levels accurately for planets. If you understand all of the resources, that will be great, because I will probably be needing work done in other areas as well, but just smaller jobs.
The second person I need is someone who will work with me to write the storylines. I've been writing most things, but again, if you are creative, have a good amount of time on your hands, can work quickly, and if you have a good sense of plot, the Darkstar project could really use you.
If you are interested, post here. If you have any questions about Darkstar, either ask me here or ask over at the Darkstar forums HERE. The forums there have very little traffic, but that will change if people visit them. Plus there's a significantly larger amount of discussion (though, as mentioned above, it has been very minimal for a couple of months) between the developers on the development forums.
This post has been edited by Crusader Alpha : 06 May 2007 - 03:51 PM