Ambrosia Garden Archive
    • I loved the scale in rEVisited. I also refuse to play Nova
      with out Small Ships & Weapons. If I could I would even
      scale up the larger ships some.

    • Truely I think it would be geat for fighters to get a bit smaller and destroyers a lil bgger and carriers be bigger then the destroyers 😛 But having huge ships would be cool but you'd have to find a way to make escort formations more spread out or make huge ships uncaptureable...

    • @qaanol, on Sep 16 2006, 06:26 AM, said in Ship Scaling:

      <snip>

      The only problem is it would look weird when Nova layers a smaller ship below a bigger ship.

      This post has been edited by Guy : 21 September 2006 - 05:04 PM

    • Look at it like this. The reason small fighters exist is to take down other ships!
      I am all for small as an escape pod fighters, and raven big Uberships, although mosc big hips could be fed carrier and I wouldent mind. I do however think that it is important, form a fun gameplay standpoint, to make Ships like the mod starbrige able to take down slow lumbering ships. Also, It is more fun to have a swarm of small fighters than a few big ones. the nova fighter balence made fighter bays less useful than railguns, wich still bothers me.

    • Guy: It's just a game not everything has to make sense. Now excuse me while the crew of my corvette storms a cruiser.