Well, missiles work across the border, so I imagine gravitational effects would.
@chronodrago, on Jun 7 2006, 04:37 PM, said in System Limits:
that might work, but wouldn't the gravitational pull affect u in some odd ways, and since my blackhole only had a negative impact when i made it explode, and do constant explosions, there is still a limit. Is there a way to have a graviational influence in a system that is constant? If so would i be able to combine it with a weapon and make the effect temporary?
A permanent black hole would be a spob set with high gravity, and I don't believe it could be used as a weapon. Negative impact I think is the best way to work that, and one could make those effects indefinite by making the weapon submunition into itself with no sublimit. It would only work so long as the player was in they system though, and didn't land.
In reality, the game can't simulate black holes very well, because the effect would be felt across a few/several/many systems. More like gravitational wells, but it doesn't really matter.
Edit: That was odd, I posted two replies and it fused them into one. It didn't even include a "this post was edited by crusader" thing. Now it does though. Oh well.
This post has been edited by Crusader Alpha : 07 June 2006 - 05:46 PM