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Hmm...Exobattle is n longer up, it seems. If you have it, could you send it to mac (dot) gamer (at) gmail (dot) com? Thanks.
You got it... if I can find it again. Beware... this is the GAME, not the source. BTW, I suggest putting that address up as a JPEG in a hard-to-read font (spam prevention/trawler bots and similar).
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I believe Exobattle was mentioned once. I don't remember the topic - it was quite a long time ago. EV3D has been mentioned more than just twice before though. Maybe not as much as multiplayer EV but still enough for there to be a topic pinned on the Nova board saying "Please do not post a topic in this forum about this subject".
Exobattle was mentioned. I provided links to two of the topics. I know EV 3D has been mentioned a lot... but I provided links to two of the strings where EV AND Exobattle were mentioned. The forum where "Do Not Post About This In This Forum" was the EVN forum, which is where development talk shouldn't happen. If this gets closed, it's going to come down to PM-ing and similar.
I don't have Exobattle's source... or CodeWarrior for that matter. If I build this with what I have, it will come out as a Debian package for the PowerPC architecture. That doesn't mean I will cut out the boarding of ships (FUN! and HARD), the landing on planets (hard again), Manticore ion cannon glows (I hope), tracking turrets on bots (definitey) and similar. I'm not sure Unrelenting would be that much fun to fly any more, though. If I build it, it will be as similar to EV as I can get it, and (mainly) multiplayer. I'd ask for a dev team, but technical difficulties have made network communications next to impossible (need a card Debian likes). If somebody has Exobattle's source sitting around on their hard drive, it would be helpful. Very helpful.
Even with that, I'd say there's a 90% chance that this is vaporware. Keep your fingers crossed...
EDIT: Ignore what I said about not having the source. I found it in a place that I really should have looked before: in the ExoBattle game folder. Now it's only a matter of time before I pick it apart bit by bit and have a similar 3D game ready to fly. As for making it EV-like and putting textures to 3DMFs, that will be a very long time. GŽŽ.
This post has been edited by The Apple Cřre : 19 February 2005 - 11:03 PM