Alright, I have a problem that I haven't been able to figure out, that is actually not bug related! Maybe you other master plug-makers can figure out how to do it.
Here's the problem. Numbers have been reduced for simplicity. I have 1 system, with 3 spobs. Each spob has a different government and needs a different behavior:
Spob A: Player can always land
Spob B: Normal behavior- if gov likes you, you can land.
Spob Always shoots at everybody, player, AI, everybody.
I have not been able to get it to work right! I've tried various government settings, tried having the system's government be differnent governments, etc. But it never works correctly. Times when Spob C shoots everybody, spob B always hates you regardless of rating. When B works, C doesn't shoot at anybody. It's been a while, but I don't think A works when C does.
So, I challenge anyone to get this to work! There's no limitations on government design or set-up. If I have to use a class number to make C hate everybody, so be it.
Anybody man/woman/transgendered enough to get this to work? Jonathan, you pulled through a few times already... can you do it again? Azratax- it's your chance to shine, buddy
Heheh. Thanks for any help, y'all.
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~Charlie
Sephil Saga Homepage: (url="http://"http://www.cwssoftware.com")www.cwssoftware.com(/url)