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Originally posted by coreycubed:
**(oh, ares1 already posted...)
I have yet more useful advice to give:
1. Read the EV Bible.
2. Study the EV Bible.
3. Start over at one, and repeat.
Once this has become repetitive, go ahead and make the plugin...eh? What's that? Oh, you want some helpful advice...ok then - listen up.
You have to understand the different resources. The EV Bible explains them better than I ever could, but since you want help from a person, I'll tell you as best as I can. Each resource controls a different part of the game. For example, the shďp resourse is where the data about the ship's statistics goes. The gövt resource controls what the particulars are for each government. Et cetera, et cetera... So, then, let's say you want to copy a ship from Clavius and Beyond into you new plugin. Well, you'd open up the shďp resource, copy out the ships you want, and paste them into the shďp resource of your plugin. If you don't have the shďp resource in your plugin, a simple way to make one is to copy it from another plugin, then paste it into yours. Then open up the resource, and delete all the entries. Now you have a blank resource just waiting to be filled. Oh, and if you double-click on an entry in a resource and it shows up nothing but numbers, you need to copy the TMPL resource out of EV Data and paste into the main section of your plugin. That fixes the problem.
Now, as my mom use to say, "Use your brain, not mine!" Heck, I guess she was talking to me...
**
I believe when TSB is refering to just numbers in ResEdit and how the screens get messed up, he is speaking of the resource numbers which I doubt anyone has discussed. In fact TSB, the resource number of your pics do matter and they have to equal where EV expects them to be. Pontus makes a program called EV Formula Calc, where you enter the ship ID#, and it will give you all the proper resource numbers for all of the descs, pics, and sprites. Also, there can only be one kind of a resource number loaded by EV, so when you are simply copy pasting into ResEdit, the pics are taking on an ID value of probably #128 and #129 and if I remember correctly, 128 and 129 in the EV Data files are the title screen and the interface. If you are having problems with ID#'s and understanding them, my suggestion would be to open up a plug that someone else has already finished and released and play with it. See how things work. Paste one of your images in place of their's and then see how it loads into EV. ResEdit can be alot like html and Javascript in this respect of learning by looking at what others have done. I hope some of this helps.
Iron Eagle
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