(url="http://"http://www.sutherland-studios.com.au/family/evo_software.html")Sutherland Studios(/url), the gents from down under who have brought you ShipWrite, Mission Control, and other cool EV/EVO development tools are hard at work adapting their tools to work with EV Nova.
This means cool things, guys -- because they've been brought aboard this early, odds are good that they'll have some of their excellent tools debugged and ready to go when EV Nova hits the streets.
This means that you'll have some nice user-friendly tools for working on plugins for EV Nova -- and given the numerous added capabilities in the new engine, this is definitely going to be a great thing for plugin developers. I'm not going to make any promises for Sutherland Studios, but the future is looking bright indeed.
So kudos to Ralph and Rodger, you guys are doing great stuff -- Ambrosia (and soon the EV Nova developers) definitely appreciate your hard work.
(sidenote: yes, this means Ralph has access to EV Nova pre-beta builds. No, EV Nova is not in beta yet. No, Ralph will not give you any information or builds of the game. Please leave him alone and let him work on cool tools for you; you'll be better off that way. EV Nova still is not a playable game, it is very much under construction.)
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Andrew Welch / el Presidente / Ambrosia Software, Inc.
(url="http://"http://www.AmbrosiaSW.com/~andrew/")http://www.AmbrosiaSW.com/~andrew/(/url)
| "Above all be true to yourself, and if you can not put your heart in it, take yourself out of it."
Hardy D. Jackson
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