WARNING: Tons of opinions and ideas are getting dropped. This feedback is influenced from me playing with the scoutship starting character.
Pre Nova EV: When being hit with a missile meant PAIN. Yay! haha :D/>
I have liked all the new missions I have run into thus far. Everything seems legit on the UE/V war front.
I appreciate the scarcity of the fuel scoop and I think making fuel valuable again is a good idea... though the scoop price is a bit staggering (considering how much a crescent warship is). Maybe I'm wrong, as then it would be a "I found it, so I'm set for the rest of the game" type thing. I still think it would be a cool idea to have a string of missions where you work with a scientist in inventing those scoops. You could have various different inventions which work to varying degrees, before the final one actually works. Maybe one faulty design has some cough unintended consequences or discoveries.
Maybe you could change the initial miranu/UE interaction a little bit. Instead of a "go talk to earth so we can suddenly have ships all up in you systems", it could be a gradual process. Maybe the miranu or UE would want to begin work on a space station, or colonize one of the planets between miranu and UE space in order to make travel and trade between the miranu and UE easier for everyone. Maybe it becomes a trade center. Maybe it becomes a place that renegades or voinians hit and the miranu are dragged into the war. Maybe the UE or "stellar corp" get greedy and start to try and control trade between the civilizations, paying renegades or bounty hunters to hit successful traders between the civilizations. There's a lot of possibilities with 2 newly acquainted civilizations with a large amount of space between them.
One HUGE problem I have with EVO (it might just be the port) is traders. In this EVO universe, NO ONE cares about civilians / traders. I mean NO ONE. I go plundering and killing trader ships and my legal status literally goes up with whatever government I'm near. This should NOT be the case. I mean, the UE fights renegades to defend traders... yet completely ignores when I act like a renegade and plunder and capture traders??? Maybe it would be too hard to make credits if there wasn't an easy target to hit, but legal statuses definitely shouldn't go up from killing a trader. Maybe leave the traders neutral with the UE, but miranu and such should protect their traders.. otherwise it's too easy to get money or a free ship. I shouldn't be raiding crescent warships for credits and free ships. I probably shouldn't be killing traders to get all 3 stands to like me either :p/>
I VERY much so like your additional missile launcher types (pods), phase cannons and ship tweaks in the miranu area and I love the steep prices.
I don't think the UE frontier ship should be purchasable everywhere in space. If the Igadzra don't recognize a shuttlecraft, there probably shouldn't be human ships available for hire on their planets etc
I LOVE all the various ship variants and not being able to see the variants listed in the radar tab through. This way I don't know precisely what I will get when fighting a ship. In my opinion, this is more fun. Are there ways to upgrade ships to their variants, or are the variants simply the exact same ships with different weapon loadout? Regardless, nice job.
These are my thoughts for now. I'm home sick from work... so figured I'd try and have some fun. Hope some of this feedback is useful. I really like your amusing writing style so far. It fits well with the original EVO mission text. Keep it up!
PS: Let me know if you want me emailing you these types of feedback messages, or you want me posting them here. If posted here, people know there's activity with this, but they'll probably get spoilers. If I email you, less activity. Up to you.
This post has been edited by 1purevengeance1 : 01 September 2015 - 03:44 PM