Since when did a default AI CWs have dispersals? A standard CW has 3 phase turrets, 2 SAD launchers, 15 SADs, 3 CFs, and nothing else. Now, if the CW did have dispersal rockets, it would most likely win. If the Kestrel went head to head against a CW, it would most likely win; it has better maneuverability, but although the CW's phase turrets do more damage to shields than armor, the Kestrel's Proton turrets do equal damage to both, so it has no trouble with the CW once it's shields are down. The CW's SADs are very powerful, but they take longer to hit the target, jamming or no jamming, mainly because they tend to zigzag around. But the Kestrel's torpedoes are almost as damaging and go straight to the target. And the Kestrel's Lightnings, focusing all firepower on the CW along with the Kestrel, would also put the battle in the Kestrel's favor. Now, Lightning vs. Crescent Fighter is a different story. It would be quite easy to dodge the Lightning's rockets and outrun the missiles, and the CF's Phase Cannons are very good against shields, and Lightnings have little armor. But unfortunately, AI's tend to just charge straight at each other, ignoring any strategic possibilities, and if such a thing were to happen, bye-bye CFs. And, even if the CF's did destroy the Lightnings, the Kestrel should have enough missiles to cripple the CFs and move in for a quick kill. So, in my opinion, the Kestrel wins.
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Greetings from your friendly local cannibal, put in your town by the federal government to keep the human population in check.
Of all the people I've pummeled; unsuspecting and deserving, I've learned one thing: you can either run, or fight. All other strageties are variations of these. Geglash
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