OOC: Just as a note, I now have 150 ships in each one of my border systems, with an extra 50 ships for Plogok. I have 4200 ships total. I have 600 ships total in Eta Cassiopea. I have 150 ships defending each of my capitols, which are also guarded by my massive battlestations.
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Fortunately for the Confeds and Haorn, their fleets had already withdrawn from Romit, leaving only 10 ships behind to monitor the base. Those were destroyed, and the planet made useless. However, it was found that after the planet was destroyed, the wreckage had released large amounts of molten iron ore into the system. And so, the Confederates began setting up several mining and shipyard stations in the system after the explosion had disipated.
Despite the fact that Galactica was reconfiguring their missiles, it wouldn't help them, especially seeing that Disruption Webs fired waves in all directions at once. There was no blind spot.
The Confeds, in the meantime, were working on ways to get around Galactica's planet suicide attacks. Scorcher was worried that Galactica wouldn't stop till all of Old Voinian space was asteroid fields and blasted planets.
Terraforming work was cancelled on the planet in Niot, and the resources that would have been used were instead used now for completing the three battlestations.
The Confeds now had 400 ships in Niot, 400 ships in Blaga, and 500 ships in Plogok. They also had 1,200 Haorn warships in Krraali, and 100 ships in Niot. The first advance would now be made. The ships in Niot advanced the DSN-1156 system. However, they did not charge. Instead, they used up most of their missile/torpedo artillary (which was now highly accurate with Anti-Gravity Engines being equipped on all missiles, torpedoes, and ships) on Galactica, while keeping enemy barrages at bay with careful usage of disruption webs.
Once that was done, the Confederates charged slowly, using up some more of their artillary, before charging the fleet. While most of the fleet kept as far away from the stations as they could, a group of 50 damaged ships charged them. Ravens and Corsairs rammed the station, setting off massive explosions which obliterated two Galactica battlestations in the system while loosing only a few ships in the process.
The Confeds and Haorn then went all out in their attack against the fleet, weapons ablaze and energy leeches sending silent invisible death against Galactica. Galactica was pounded heavily and suffered major casualties early on.
Meanwhile, the 500 ships in Plogok were preparing for battle. About 30 ships from the defense fleets of Plogok and Namot had secretly been brought to the Plogok system, making the fleet now 560 ships strong. Another 50 ships had also been allocated from the Plogok defense fleet, now making the Confeds 610 ships strong. At the same time, 30 ships from Tollb, Chak, and Molar had been assembled in the Molar system, making a fleet of 90 ships.
At the correct time, the two fleets jumped into Leka. The second they entered Leka, they opened fire with a massive barrage of missiles which streaked lightning fast towards Galactica, hitting them before they even knew that a fleet had entered. The Confederates then used their disruption webs to fend off the first enemy missile barrage, then charged the Galactica fleet.
Firing Plasma Webs, the newly aquired tech from the Skraine, at Galactica, soon over half the enemy fleet had been encased in plasma and their shields were slowly draining. Charging forward, beams of white and cyan shot forth, carving huge holes in the Galactica line as 700 Confederate ships rained down fire. Galactica lossed 200 ships early on to the Confederates, who in turn lossed almost 100 ships.
As that was going on, 40 ships in Plogok and 60 ships in Molar stood by, ready to bring assistence if it was needed. Hopefully, it wouldn't be needed.
In Eta Cassiopea, the Confederates were doing just as good as the Galactica colonies, mainly because of all the funds that they got through the ECTA. The Confeds were very careful in what they colonized, and all of the systems they had helped them in at least one way or another.
Anti-Gravity Engines are now installed on all missiles, torpedoes, fighters, and warships in the Confederate fleet. Small Anti-Gravity engines were even installed on trans-phasic bombs, allowing them to be more accurate, and making them practically impervious to the Galactica gravity well. An additional advantage of the new engines is the obvious; it makes the ships much more faster, and second, that the more and more ships that cluster together, the less and less Gravity wells work. Missiles and bombs can sometimes even be thrown off course by 200 or more vessels using the engines.
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Citadel Defense System
Installation Project
ETA: 2 Posts
Anti-Gravity Engines
Upgrade Project:
ETA: COMPLETED
Alliance Flagship
Upgrade Project
ETA: 1 Post
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If at first you don't succeed...Hit it harder! - Me
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Millennium. Its coming, prepare for it.
Coming to the (url="http://"http://www.ambrosiaSW.com/games/ev/chronicles.html")EV Chronicles(/url).
(This message has been edited by Captain Carnotaur (edited 12-15-2001).)
(This message has been edited by Captain Carnotaur (edited 12-15-2001).)