Quote
Originally posted by mburch:
**Regardless of what you might believe, I assure that weapon behavior in EVO 1.0.2 follows exactly from the values entered in the scenario data files. I'm not sure why Peter Cartwright decided to set it up that way, but that's the way it is. I don't think Peter frequents the webboards, but he would be the person to ask regardless.
mcb
**
Funny... It's kind of a bummer really to have all the EVO weapons crippled like that. I mean, to watch the Crescent Warships in my fleet shoot you'd think they were just trying to decorate the system a bit. I'm not exaggerating when I say that homing projectiles are 100% useless in EVO 1.0.2 except in human space, and even there they are only marginally useful.
Maybe I'll see what I can do to contact Mr. Cartwright, it might lessen the feeling of annoyance if there was a legitemate reason for it.
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