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Originally posted by Samurai:
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Blaze: 4 damage to armor, 5 damage to shields
Phase: 1 damage to armor, 15 damage to shields
Neutron: 10 damage to armor, 30 damage to shields
Rockets: 160 damage to armor, 40 damage to shields
D. Rockets: 0 damage to armor, 150 damage to shields
Pursuit: 50 damage to armor, 50 damage to shields
Hunter: 100 damage to armor, 40 damage to shields
These are the EXACT values from res-edit. Hope that answers the question.
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But not in the game, see, for every 4 damage points somthing does, it adds 1 to the other field (e.g. phase does 15 damage to shields, and 4 damage to armor) personally, i think this is a crummy "feature" because you can't do things like EMPs.... well, i've probably made MB mad enough already, so i'll shut up
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