Looking for ways to replace the starfield in certain systems.
Hello, I've recently been considering an idea...
The ability to land on planets, flying to various cities, colonies,manufacturing and mining centers....
The basic Idea makes use of wormholes with planet graphics, the player is then taken to another system with spobs modeled as ground buildings, mines, factories and the like....
To allow for use of ground based units, one would make use of the planetary weapon flag, allowing for only certain types of weapons to attack these structures and ground vehicles(ships with the planetary weapon only flag)... This allows for small, slow moving vehicles, sich as tanks, trucks, missile launchers, and the like, to patrol the system.
The one thing I see getting in the way of this is the starfield. It needs to be replaced with a planetary ground texture...
Basically, short of using a ship or planet with a very large image to act as the background, is there any way to do this?
Also, a side question... the images mask... is this used to determine hit detection? If so, it may be possible to have a large image that cannot be hit by planetary weapons, meaning a spob may be useful for the image, not interphereing with the combat...
Any ideas?